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OpenMW
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#include <osg/NodeCallback>Go to the source code of this file.
Classes | |
| class | SceneUtil::StateSetUpdater |
| Implements efficient per-frame updating of StateSets. More... | |
| class | SceneUtil::CompositeStateSetUpdater |
| A variant of the StateSetController that can be made up of multiple controllers all controlling the same target. More... | |
Namespaces | |
| SceneUtil | |
1.8.6