OpenMW
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#include "riggeometry.hpp"
#include <stdexcept>
#include <cstdlib>
#include <components/debug/debuglog.hpp>
#include "skeleton.hpp"
#include "util.hpp"
Namespaces | |
anonymous_namespace{riggeometry.cpp} | |
SceneUtil | |
Functions | |
void | anonymous_namespace{riggeometry.cpp}::accumulateMatrix (const osg::Matrixf &invBindMatrix, const osg::Matrixf &matrix, const float weight, osg::Matrixf &result) |