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OpenMW
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#include "actor.hpp"#include <BulletCollision/CollisionShapes/btCapsuleShape.h>#include <BulletCollision/CollisionShapes/btBoxShape.h>#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>#include <components/sceneutil/positionattitudetransform.hpp>#include <components/resource/bulletshape.hpp>#include "../mwworld/class.hpp"#include "convert.hpp"#include "collisiontype.hpp"Namespaces | |
| MWPhysics | |
1.8.6