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OpenMW
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#include "lightcontroller.hpp"#include <cmath>#include <osg/NodeVisitor>#include <components/sceneutil/lightmanager.hpp>#include <components/misc/rng.hpp>Namespaces | |
| anonymous_namespace{lightcontroller.cpp} | |
| SceneUtil | |
Functions | |
| float | anonymous_namespace{lightcontroller.cpp}::pulseAmplitude (float time) |
| float | anonymous_namespace{lightcontroller.cpp}::flickerAmplitude (float time) |
| float | anonymous_namespace{lightcontroller.cpp}::flickerFrequency (float phase) |
1.8.6