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components
sceneutil
actorutil.hpp
Go to the documentation of this file.
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#ifndef OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
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#define OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
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#include <string>
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namespace
SceneUtil
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{
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std::string
getActorSkeleton
(
bool
firstPerson,
bool
female,
bool
beast,
bool
werewolf);
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}
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#endif
SceneUtil::getActorSkeleton
std::string getActorSkeleton(bool firstPerson, bool isFemale, bool isBeast, bool isWerewolf)
Definition:
actorutil.cpp:5
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