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actorutil.hpp
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1 #ifndef OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
2 #define OPENMW_COMPONENTS_SCENEUTIL_ACTORUTIL_HPP
3 
4 #include <string>
5 
6 namespace SceneUtil
7 {
8  std::string getActorSkeleton(bool firstPerson, bool female, bool beast, bool werewolf);
9 }
10 
11 #endif
std::string getActorSkeleton(bool firstPerson, bool isFemale, bool isBeast, bool isWerewolf)
Definition: actorutil.cpp:5