OpenMW
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Terrain::QuadTreeWorld Member List

This is the complete list of members for Terrain::QuadTreeWorld, including all inherited members.

accept(osg::NodeVisitor &nv)Terrain::QuadTreeWorld
cacheCell(View *view, int x, int y)Terrain::QuadTreeWorldvirtual
clearAssociatedCaches()Terrain::Worldvirtual
createView()Terrain::QuadTreeWorldvirtual
enable(bool enabled)Terrain::QuadTreeWorldvirtual
ensureQuadTreeBuilt()Terrain::QuadTreeWorldprivate
getHeightAt(const osg::Vec3f &worldPos)Terrain::World
getStorage()Terrain::Worldinline
loadCell(int x, int y)Terrain::Worldvirtual
mBorderVisibleTerrain::Worldprotected
mCellBorderTerrain::Worldprotected
mChunkManagerTerrain::Worldprotected
mCompositeMapCameraTerrain::Worldprotected
mCompositeMapRendererTerrain::Worldprotected
mLoadedCellsTerrain::Worldprotected
mParentTerrain::Worldprotected
mQuadTreeBuiltTerrain::QuadTreeWorldprivate
mQuadTreeMutexTerrain::QuadTreeWorldprivate
mResourceSystemTerrain::Worldprotected
mRootNodeTerrain::QuadTreeWorldprivate
mStorageTerrain::Worldprotected
mTerrainRootTerrain::Worldprotected
mTextureManagerTerrain::Worldprotected
mViewDataMapTerrain::QuadTreeWorldprivate
preload(View *view, const osg::Vec3f &eyePoint)Terrain::QuadTreeWorldvirtual
QuadTreeWorld(osg::Group *parent, osg::Group *compileRoot, Resource::ResourceSystem *resourceSystem, Storage *storage, int nodeMask, int preCompileMask=~0, int borderMask=0)Terrain::QuadTreeWorld
reportStats(unsigned int frameNumber, osg::Stats *stats)Terrain::QuadTreeWorldvirtual
setBordersVisible(bool visible)Terrain::Worldvirtual
setDefaultViewer(osg::Object *obj)Terrain::QuadTreeWorldvirtual
setTargetFrameRate(float rate)Terrain::World
unloadCell(int x, int y)Terrain::Worldvirtual
updateTextureFiltering()Terrain::World
World(osg::Group *parent, osg::Group *compileRoot, Resource::ResourceSystem *resourceSystem, Storage *storage, int nodeMask, int preCompileMask, int borderMask)Terrain::World
~QuadTreeWorld()Terrain::QuadTreeWorld
~World()Terrain::Worldvirtual