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OpenMW
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This is the complete list of members for SceneUtil::Skeleton, including all inherited members.
| Active enum value | SceneUtil::Skeleton | |
| ActiveType enum name | SceneUtil::Skeleton | |
| BoneCache typedef | SceneUtil::Skeleton | private |
| childInserted(unsigned int) | SceneUtil::Skeleton | virtual |
| childRemoved(unsigned int, unsigned int) | SceneUtil::Skeleton | virtual |
| getActive() const | SceneUtil::Skeleton | |
| Inactive enum value | SceneUtil::Skeleton | |
| mActive | SceneUtil::Skeleton | private |
| markDirty() | SceneUtil::Skeleton | |
| mBoneCache | SceneUtil::Skeleton | private |
| mBoneCacheInit | SceneUtil::Skeleton | private |
| mLastCullFrameNumber | SceneUtil::Skeleton | private |
| mLastFrameNumber | SceneUtil::Skeleton | private |
| mNeedToUpdateBoneMatrices | SceneUtil::Skeleton | private |
| mRootBone | SceneUtil::Skeleton | private |
| SemiActive enum value | SceneUtil::Skeleton | |
| setActive(ActiveType active) | SceneUtil::Skeleton | |
| Skeleton() | SceneUtil::Skeleton | |
| Skeleton(const Skeleton ©, const osg::CopyOp ©op) | SceneUtil::Skeleton | |
| traverse(osg::NodeVisitor &nv) | SceneUtil::Skeleton |
1.8.6