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OpenMW
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This is the complete list of members for MWWorld::ProjectileManager, including all inherited members.
| cleanupMagicBolt(MagicBoltState &state) | MWWorld::ProjectileManager | private |
| cleanupProjectile(ProjectileState &state) | MWWorld::ProjectileManager | private |
| clear() | MWWorld::ProjectileManager | |
| countSavedGameRecords() const | MWWorld::ProjectileManager | |
| createModel(State &state, const std::string &model, const osg::Vec3f &pos, const osg::Quat &orient, bool rotate, bool createLight, osg::Vec4 lightDiffuseColor, std::string texture="") | MWWorld::ProjectileManager | private |
| launchMagicBolt(const std::string &spellId, const MWWorld::Ptr &caster, const osg::Vec3f &fallbackDirection) | MWWorld::ProjectileManager | |
| launchProjectile(MWWorld::Ptr actor, MWWorld::ConstPtr projectile, const osg::Vec3f &pos, const osg::Quat &orient, MWWorld::Ptr bow, float speed, float attackStrength) | MWWorld::ProjectileManager | |
| mCleanupTimer | MWWorld::ProjectileManager | private |
| mMagicBolts | MWWorld::ProjectileManager | private |
| moveMagicBolts(float dt) | MWWorld::ProjectileManager | private |
| moveProjectiles(float dt) | MWWorld::ProjectileManager | private |
| mParent | MWWorld::ProjectileManager | private |
| mPhysics | MWWorld::ProjectileManager | private |
| mProjectiles | MWWorld::ProjectileManager | private |
| mRendering | MWWorld::ProjectileManager | private |
| mResourceSystem | MWWorld::ProjectileManager | private |
| operator=(const ProjectileManager &) | MWWorld::ProjectileManager | private |
| periodicCleanup(float dt) | MWWorld::ProjectileManager | private |
| ProjectileManager(osg::Group *parent, Resource::ResourceSystem *resourceSystem, MWRender::RenderingManager *rendering, MWPhysics::PhysicsSystem *physics) | MWWorld::ProjectileManager | |
| ProjectileManager(const ProjectileManager &) | MWWorld::ProjectileManager | private |
| readRecord(ESM::ESMReader &reader, uint32_t type) | MWWorld::ProjectileManager | |
| update(float dt) | MWWorld::ProjectileManager | |
| update(State &state, float duration) | MWWorld::ProjectileManager | private |
| write(ESM::ESMWriter &writer, Loading::Listener &progress) const | MWWorld::ProjectileManager |
1.8.6