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OpenMW
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This is the complete list of members for MWState::CharacterManager, including all inherited members.
| begin() const | MWState::CharacterManager | |
| CharacterManager(const CharacterManager &) | MWState::CharacterManager | private |
| CharacterManager(const boost::filesystem::path &saves, const std::string &game) | MWState::CharacterManager | |
| createCharacter(const std::string &name) | MWState::CharacterManager | |
| deleteSlot(const MWState::Character *character, const MWState::Slot *slot) | MWState::CharacterManager | |
| end() const | MWState::CharacterManager | |
| findCharacter(const MWState::Character *character) | MWState::CharacterManager | private |
| getCurrentCharacter() | MWState::CharacterManager | |
| mCharacters | MWState::CharacterManager | private |
| mCurrent | MWState::CharacterManager | private |
| mGame | MWState::CharacterManager | private |
| mPath | MWState::CharacterManager | private |
| operator=(const CharacterManager &) | MWState::CharacterManager | private |
| setCurrentCharacter(const Character *character) | MWState::CharacterManager |
1.8.6