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OpenMW
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This is the complete list of members for MWState::Character, including all inherited members.
| addSlot(const boost::filesystem::path &path, const std::string &game) | MWState::Character | private |
| addSlot(const ESM::SavedGame &profile) | MWState::Character | private |
| begin() const | MWState::Character | |
| Character(const boost::filesystem::path &saves, const std::string &game) | MWState::Character | |
| cleanup() | MWState::Character | |
| createSlot(const ESM::SavedGame &profile) | MWState::Character | |
| deleteSlot(const Slot *slot) | MWState::Character | |
| end() const | MWState::Character | |
| getPath() const | MWState::Character | |
| getSignature() const | MWState::Character | |
| mPath | MWState::Character | private |
| mSlots | MWState::Character | private |
| SlotIterator typedef | MWState::Character | |
| updateSlot(const Slot *slot, const ESM::SavedGame &profile) | MWState::Character |
1.8.6