OpenMW
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
MWSound::SoundManager Member List

This is the complete list of members for MWSound::SoundManager, including all inherited members.

advanceMusic(const std::string &filename)MWSound::SoundManagerprivate
clear()MWSound::SoundManagervirtual
fadeOutSound3D(const MWWorld::ConstPtr &reference, const std::string &soundId, float duration)MWSound::SoundManagervirtual
getDecoder()MWSound::SoundManagerprotected
getSaySoundLoudness(const MWWorld::ConstPtr &reference) const MWSound::SoundManagervirtual
getSoundPlaying(const MWWorld::ConstPtr &reference, const std::string &soundId) const MWSound::SoundManagervirtual
getSoundRef()MWSound::SoundManagerprivate
getStreamRef()MWSound::SoundManagerprivate
getTrackTimeDelay(Stream *stream)MWSound::SoundManagervirtual
insertSound(const std::string &soundId, const ESM::Sound *sound)MWSound::SoundManagerprivate
isMusicPlaying()MWSound::SoundManagervirtual
loadSound(const std::string &soundId)MWSound::SoundManagerprivate
loadVoice(const std::string &voicefile)MWSound::SoundManagerprivate
lookupSound(const std::string &soundId) const MWSound::SoundManagerprivate
mActiveSaySoundsMWSound::SoundManagerprivate
mActiveSoundsMWSound::SoundManagerprivate
mActiveTracksMWSound::SoundManagerprivate
mBufferCacheMaxMWSound::SoundManagerprivate
mBufferCacheMinMWSound::SoundManagerprivate
mBufferCacheSizeMWSound::SoundManagerprivate
mBufferNameMapMWSound::SoundManagerprivate
mCurrentPlaylistMWSound::SoundManagerprivate
mFallbackMWSound::SoundManagerprivate
mFootstepsVolumeMWSound::SoundManagerprivate
mLastPlayedMusicMWSound::SoundManagerprivate
mListenerDirMWSound::SoundManagerprivate
mListenerPosMWSound::SoundManagerprivate
mListenerUnderwaterMWSound::SoundManagerprivate
mListenerUpMWSound::SoundManagerprivate
mMasterVolumeMWSound::SoundManagerprivate
mMusicMWSound::SoundManagerprivate
mMusicFilesMWSound::SoundManagerprivate
mMusicToPlayMWSound::SoundManagerprivate
mMusicVolumeMWSound::SoundManagerprivate
mNearWaterIndoorIDMWSound::SoundManagerprivate
mNearWaterIndoorToleranceMWSound::SoundManagerprivate
mNearWaterOutdoorIDMWSound::SoundManagerprivate
mNearWaterOutdoorToleranceMWSound::SoundManagerprivate
mNearWaterPointsMWSound::SoundManagerprivate
mNearWaterRadiusMWSound::SoundManagerprivate
mNearWaterSoundMWSound::SoundManagerprivate
mNextMusicMWSound::SoundManagerprivate
mOutputMWSound::SoundManagerprivate
mPausedSoundTypesMWSound::SoundManagerprivate
mSFXVolumeMWSound::SoundManagerprivate
mSoundBuffersMWSound::SoundManagerprivate
mSoundsMWSound::SoundManagerprivate
mStreamsMWSound::SoundManagerprivate
mUnderwaterSoundMWSound::SoundManagerprivate
mUnusedBuffersMWSound::SoundManagerprivate
mUnusedSoundsMWSound::SoundManagerprivate
mUnusedStreamsMWSound::SoundManagerprivate
mVFSMWSound::SoundManagerprivate
mVoiceVolumeMWSound::SoundManagerprivate
NameBufferMap typedefMWSound::SoundManagerprivate
OpenAL_Output classMWSound::SoundManagerfriend
operator=(const SoundManager &rhs)MWSound::SoundManagerprivate
pauseSounds(int types)MWSound::SoundManagervirtual
PlayMode typedefMWBase::SoundManagerprotected
playPlaylist(const std::string &playlist)MWSound::SoundManagervirtual
playSound(const std::string &soundId, float volume, float pitch, Type type=Type::Sfx, PlayMode mode=PlayMode::Normal, float offset=0)MWSound::SoundManagervirtual
playSound3D(const MWWorld::ConstPtr &reference, const std::string &soundId, float volume, float pitch, Type type=Type::Sfx, PlayMode mode=PlayMode::Normal, float offset=0)MWSound::SoundManagervirtual
playSound3D(const osg::Vec3f &initialPos, const std::string &soundId, float volume, float pitch, Type type, PlayMode mode, float offset=0)MWSound::SoundManagervirtual
playTrack(const DecoderPtr &decoder, Type type)MWSound::SoundManagervirtual
playVoice(DecoderPtr decoder, const osg::Vec3f &pos, bool playlocal)MWSound::SoundManagerprivate
processChangedSettings(const Settings::CategorySettingVector &settings)MWSound::SoundManagervirtual
MWBase::SoundManager::processChangedSettings(const std::set< std::pair< std::string, std::string > > &settings)=0MWBase::SoundManagerpure virtual
resumeSounds(int types)MWSound::SoundManagervirtual
say(const MWWorld::ConstPtr &reference, const std::string &filename)MWSound::SoundManagervirtual
say(const std::string &filename)MWSound::SoundManagervirtual
sayDone(const MWWorld::ConstPtr &reference=MWWorld::ConstPtr()) const MWSound::SoundManagervirtual
SaySoundMap typedefMWSound::SoundManagerprivate
setListenerPosDir(const osg::Vec3f &pos, const osg::Vec3f &dir, const osg::Vec3f &up, bool underwater)MWSound::SoundManagervirtual
SoundBufferList typedefMWSound::SoundManagerprivate
SoundBufferRefPair typedefMWSound::SoundManagerprivate
SoundBufferRefPairList typedefMWSound::SoundManagerprivate
SoundList typedefMWSound::SoundManagerprivate
SoundManager(const SoundManager &rhs)MWSound::SoundManagerprivate
SoundManager(const VFS::Manager *vfs, const std::map< std::string, std::string > &fallbackMap, bool useSound)MWSound::SoundManager
MWBase::SoundManager::SoundManager()MWBase::SoundManagerinline
SoundMap typedefMWSound::SoundManagerprivate
startRandomTitle()MWSound::SoundManagerprivate
stopMusic()MWSound::SoundManagervirtual
stopSay(const MWWorld::ConstPtr &reference=MWWorld::ConstPtr())MWSound::SoundManagervirtual
stopSound(Sound_Buffer *sfx, const MWWorld::ConstPtr &ptr)MWSound::SoundManagerprotected
stopSound(Sound *sound)MWSound::SoundManagervirtual
stopSound(const MWWorld::CellStore *cell)MWSound::SoundManagervirtual
stopSound(const std::string &soundId)MWSound::SoundManagervirtual
stopSound3D(const MWWorld::ConstPtr &reference, const std::string &soundId)MWSound::SoundManagervirtual
stopSound3D(const MWWorld::ConstPtr &reference)MWSound::SoundManagervirtual
stopTrack(Stream *stream)MWSound::SoundManagervirtual
streamMusic(const std::string &filename)MWSound::SoundManagervirtual
streamMusicFull(const std::string &filename)MWSound::SoundManagerprivate
TrackList typedefMWSound::SoundManagerprivate
Type typedefMWBase::SoundManagerprotected
update(float duration)MWSound::SoundManagervirtual
updateMusic(float duration)MWSound::SoundManagerprivate
updatePtr(const MWWorld::ConstPtr &old, const MWWorld::ConstPtr &updated)MWSound::SoundManagervirtual
updateRegionSound(float duration)MWSound::SoundManagerprivate
updateSounds(float duration)MWSound::SoundManagerprivate
updateWaterSound(float duration)MWSound::SoundManagerprivate
volumeFromType(Type type) const MWSound::SoundManagerprivate
~SoundManager()MWSound::SoundManagervirtual