OpenMW
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
MWMechanics::AiTravel Member List

This is the complete list of members for MWMechanics::AiTravel, including all inherited members.

AiPackage()MWMechanics::AiPackage
AiTravel(float x, float y, float z, bool hidden=false)MWMechanics::AiTravel
AiTravel(const ESM::AiSequence::AiTravel *travel)MWMechanics::AiTravel
canCancel() const MWMechanics::AiPackagevirtual
checkWayIsClearForActor(const ESM::Pathgrid::Point &startPoint, const ESM::Pathgrid::Point &endPoint, const MWWorld::Ptr &actor)MWMechanics::AiPackageprotected
clone() const MWMechanics::AiTravelvirtual
doesPathNeedRecalc(const ESM::Pathgrid::Point &newDest, const MWWorld::CellStore *currentCell)MWMechanics::AiPackageprotectedvirtual
evadeObstacles(const MWWorld::Ptr &actor, float duration, const ESM::Position &pos)MWMechanics::AiPackageprotected
execute(const MWWorld::Ptr &actor, CharacterController &characterController, AiState &state, float duration)MWMechanics::AiTravelvirtual
fastForward(const MWWorld::Ptr &actor, AiState &state)MWMechanics::AiTravelvirtual
followTargetThroughDoors() const MWMechanics::AiPackagevirtual
getDestination(const MWWorld::Ptr &actor) const MWMechanics::AiPackageinlinevirtual
getPathGridGraph(const MWWorld::CellStore *cell)MWMechanics::AiPackageprotected
getPriority() const MWMechanics::AiPackageinlinevirtual
getRepeat() const MWMechanics::AiPackagevirtual
getTarget() const MWMechanics::AiPackagevirtual
getTypeId() const MWMechanics::AiTravelvirtual
isReachableRotatingOnTheRun(const MWWorld::Ptr &actor, const ESM::Pathgrid::Point &dest)MWMechanics::AiPackagestatic
isTargetMagicallyHidden(const MWWorld::Ptr &target)MWMechanics::AiPackage
mHiddenMWMechanics::AiTravelprivate
mIsShortcuttingMWMechanics::AiPackageprotected
mLastActorPosMWMechanics::AiPackageprotected
mObstacleCheckMWMechanics::AiPackageprotected
mPathFinderMWMechanics::AiPackageprotected
mRotateOnTheRunChecksMWMechanics::AiPackageprotected
mShortcutFailPosMWMechanics::AiPackageprotected
mShortcutProhibitedMWMechanics::AiPackageprotected
mTargetActorIdMWMechanics::AiPackagemutableprotected
mTargetActorRefIdMWMechanics::AiPackageprotected
mTimerMWMechanics::AiPackageprotected
mXMWMechanics::AiTravelprivate
mYMWMechanics::AiTravelprivate
mZMWMechanics::AiTravelprivate
openDoors(const MWWorld::Ptr &actor)MWMechanics::AiPackageprotected
pathTo(const MWWorld::Ptr &actor, const ESM::Pathgrid::Point &dest, float duration, float destTolerance=0.0f)MWMechanics::AiPackageprotected
reset()MWMechanics::AiPackage
shortcutPath(const ESM::Pathgrid::Point &startPoint, const ESM::Pathgrid::Point &endPoint, const MWWorld::Ptr &actor, bool *destInLOS, bool isPathClear)MWMechanics::AiPackageprotected
shouldCancelPreviousAi() const MWMechanics::AiPackagevirtual
sideWithTarget() const MWMechanics::AiPackagevirtual
TypeId enum nameMWMechanics::AiPackage
TypeIdActivate enum valueMWMechanics::AiPackage
TypeIdAvoidDoor enum valueMWMechanics::AiPackage
TypeIdBreathe enum valueMWMechanics::AiPackage
TypeIdCast enum valueMWMechanics::AiPackage
TypeIdCombat enum valueMWMechanics::AiPackage
TypeIdEscort enum valueMWMechanics::AiPackage
TypeIdFace enum valueMWMechanics::AiPackage
TypeIdFollow enum valueMWMechanics::AiPackage
TypeIdInternalTravel enum valueMWMechanics::AiPackage
TypeIdNone enum valueMWMechanics::AiPackage
TypeIdPursue enum valueMWMechanics::AiPackage
TypeIdTravel enum valueMWMechanics::AiPackage
TypeIdWander enum valueMWMechanics::AiPackage
writeState(ESM::AiSequence::AiSequence &sequence) const MWMechanics::AiTravelvirtual
~AiPackage()MWMechanics::AiPackagevirtual