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MWBase::WindowManager Member List

This is the complete list of members for MWBase::WindowManager, including all inherited members.

activateHitOverlay(bool interrupt=true)=0MWBase::WindowManagerpure virtual
activateQuickKey(int index)=0MWBase::WindowManagerpure virtual
addCurrentModal(MWGui::WindowModal *input)=0MWBase::WindowManagerpure virtual
addVisitedLocation(const std::string &name, int x, int y)=0MWBase::WindowManagerpure virtual
allow(MWGui::GuiWindow wnd)=0MWBase::WindowManagerpure virtual
allowMouse()=0MWBase::WindowManagerpure virtual
changeCell(const MWWorld::CellStore *cell)=0MWBase::WindowManagerpure virtual
changePointer(const std::string &name)=0MWBase::WindowManagerpure virtual
clear()=0MWBase::WindowManagerpure virtual
configureSkills(const SkillList &major, const SkillList &minor)=0MWBase::WindowManagerpure virtual
containsMode(MWGui::GuiMode) const =0MWBase::WindowManagerpure virtual
correctBookartPath(const std::string &path, int width, int height, bool *exists=nullptr)=0MWBase::WindowManagerpure virtual
correctIconPath(const std::string &path)=0MWBase::WindowManagerpure virtual
correctTexturePath(const std::string &path)=0MWBase::WindowManagerpure virtual
countSavedGameRecords() const =0MWBase::WindowManagerpure virtual
cycleSpell(bool next)=0MWBase::WindowManagerpure virtual
cycleWeapon(bool next)=0MWBase::WindowManagerpure virtual
disallowAll()=0MWBase::WindowManagerpure virtual
disallowMouse()=0MWBase::WindowManagerpure virtual
enableRest()=0MWBase::WindowManagerpure virtual
executeInConsole(const std::string &path)=0MWBase::WindowManagerpure virtual
exitCurrentGuiMode()=0MWBase::WindowManagerpure virtual
exitCurrentModal()=0MWBase::WindowManagerpure virtual
fadeScreenIn(const float time, bool clearQueue=true, float delay=0.f)=0MWBase::WindowManagerpure virtual
fadeScreenOut(const float time, bool clearQueue=true, float delay=0.f)=0MWBase::WindowManagerpure virtual
fadeScreenTo(const int percent, const float time, bool clearQueue=true, float delay=0.f)=0MWBase::WindowManagerpure virtual
forceHide(MWGui::GuiWindow wnd)=0MWBase::WindowManagerpure virtual
getConfirmationDialog()=0MWBase::WindowManagerpure virtual
getCountDialog()=0MWBase::WindowManagerpure virtual
getCursorVisible()=0MWBase::WindowManagerpure virtual
getFontHeight() const =0MWBase::WindowManagerpure virtual
getFullHelp() const =0MWBase::WindowManagerpure virtual
getGameSettingString(const std::string &id, const std::string &default_)=0MWBase::WindowManagerpure virtual
getInventoryWindow()=0MWBase::WindowManagerpure virtual
getJournalAllowed()=0MWBase::WindowManagerpure virtual
getLoadingScreen()=0MWBase::WindowManagerpure virtual
getMode() const =0MWBase::WindowManagerpure virtual
getMousePosition(int &x, int &y)=0MWBase::WindowManagerpure virtual
getMousePosition(float &x, float &y)=0MWBase::WindowManagerpure virtual
getPlayerAttributeValues()=0MWBase::WindowManagerpure virtual
getPlayerMajorSkills()=0MWBase::WindowManagerpure virtual
getPlayerMinorSkills()=0MWBase::WindowManagerpure virtual
getPlayerSkillValues()=0MWBase::WindowManagerpure virtual
getPlayerSleeping()=0MWBase::WindowManagerpure virtual
getRestEnabled()=0MWBase::WindowManagerpure virtual
getSelectedEnchantItem() const =0MWBase::WindowManagerpure virtual
getSelectedSpell()=0MWBase::WindowManagerpure virtual
getSelectedWeapon() const =0MWBase::WindowManagerpure virtual
getSubtitlesEnabled()=0MWBase::WindowManagerpure virtual
getTextColours()=0MWBase::WindowManagerpure virtual
getTradeWindow()=0MWBase::WindowManagerpure virtual
getTranslationDataStorage() const =0MWBase::WindowManagerpure virtual
getWorldMouseOver()=0MWBase::WindowManagerpure virtual
goToJail(int days)=0MWBase::WindowManagerpure virtual
injectKeyPress(MyGUI::KeyCode key, unsigned int text, bool repeat)=0MWBase::WindowManagerpure virtual
injectKeyRelease(MyGUI::KeyCode key)=0MWBase::WindowManagerpure virtual
interactiveMessageBox(const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool block=false)=0MWBase::WindowManagerpure virtual
isAllowed(MWGui::GuiWindow wnd) const =0MWBase::WindowManagerpure virtual
isConsoleMode() const =0MWBase::WindowManagerpure virtual
isGuiMode() const =0MWBase::WindowManagerpure virtual
isSavingAllowed() const =0MWBase::WindowManagerpure virtual
loadUserFonts()=0MWBase::WindowManagerpure virtual
messageBox(const std::string &message, enum MWGui::ShowInDialogueMode showInDialogueMode=MWGui::ShowInDialogueMode_IfPossible)=0MWBase::WindowManagerpure virtual
notifyInputActionBound()=0MWBase::WindowManagerpure virtual
onFrame(float frameDuration)=0MWBase::WindowManagerpure virtual
operator=(const WindowManager &)MWBase::WindowManagerprivate
pinWindow(MWGui::GuiWindow window)=0MWBase::WindowManagerpure virtual
playSound(const std::string &soundId, float volume=1.f, float pitch=1.f)=0MWBase::WindowManagerpure virtual
playVideo(const std::string &name, bool allowSkipping)=0MWBase::WindowManagerpure virtual
popGuiMode(bool noSound=false)=0MWBase::WindowManagerpure virtual
processChangedSettings(const std::set< std::pair< std::string, std::string > > &changed)=0MWBase::WindowManagerpure virtual
pushGuiMode(MWGui::GuiMode mode, const MWWorld::Ptr &arg)=0MWBase::WindowManagerpure virtual
pushGuiMode(MWGui::GuiMode mode)=0MWBase::WindowManagerpure virtual
readPressedButton()=0MWBase::WindowManagerpure virtual
readRecord(ESM::ESMReader &reader, uint32_t type)=0MWBase::WindowManagerpure virtual
removeCell(MWWorld::CellStore *cell)=0MWBase::WindowManagerpure virtual
removeCurrentModal(MWGui::WindowModal *input)=0MWBase::WindowManagerpure virtual
removeDialog(MWGui::Layout *dialog)=0MWBase::WindowManagerpure virtual
removeGuiMode(MWGui::GuiMode mode, bool noSound=false)=0MWBase::WindowManagerpure virtual
removeStaticMessageBox()=0MWBase::WindowManagerpure virtual
setActiveMap(int x, int y, bool interior)=0MWBase::WindowManagerpure virtual
setBlindness(const int percent)=0MWBase::WindowManagerpure virtual
setConsoleSelectedObject(const MWWorld::Ptr &object)=0MWBase::WindowManagerpure virtual
setCursorActive(bool active)=0MWBase::WindowManagerpure virtual
setCursorVisible(bool visible)=0MWBase::WindowManagerpure virtual
setDragDrop(bool dragDrop)=0MWBase::WindowManagerpure virtual
setDrowningBarVisibility(bool visible)=0MWBase::WindowManagerpure virtual
setDrowningTimeLeft(float time, float maxTime)=0MWBase::WindowManagerpure virtual
setEnemy(const MWWorld::Ptr &enemy)=0MWBase::WindowManagerpure virtual
setFocusObject(const MWWorld::Ptr &focus)=0MWBase::WindowManagerpure virtual
setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)=0MWBase::WindowManagerpure virtual
setHMSVisibility(bool visible)=0MWBase::WindowManagerpure virtual
setKeyFocusWidget(MyGUI::Widget *widget)=0MWBase::WindowManagerpure virtual
setMinimapVisibility(bool visible)=0MWBase::WindowManagerpure virtual
setNewGame(bool newgame)=0MWBase::WindowManagerpure virtual
setPlayerClass(const ESM::Class &class_)=0MWBase::WindowManagerpure virtual
setSelectedEnchantItem(const MWWorld::Ptr &item)=0MWBase::WindowManagerpure virtual
setSelectedSpell(const std::string &spellId, int successChancePercent)=0MWBase::WindowManagerpure virtual
setSelectedWeapon(const MWWorld::Ptr &item)=0MWBase::WindowManagerpure virtual
setSneakVisibility(bool visible)=0MWBase::WindowManagerpure virtual
setSpellVisibility(bool visible)=0MWBase::WindowManagerpure virtual
setValue(const std::string &id, const MWMechanics::AttributeValue &value)=0MWBase::WindowManagerpure virtual
setValue(int parSkill, const MWMechanics::SkillValue &value)=0MWBase::WindowManagerpure virtual
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value)=0MWBase::WindowManagerpure virtual
setValue(const std::string &id, const std::string &value)=0MWBase::WindowManagerpure virtual
setValue(const std::string &id, int value)=0MWBase::WindowManagerpure virtual
setWeaponVisibility(bool visible)=0MWBase::WindowManagerpure virtual
setWerewolfOverlay(bool set)=0MWBase::WindowManagerpure virtual
showCrosshair(bool show)=0MWBase::WindowManagerpure virtual
showSoulgemDialog(MWWorld::Ptr item)=0MWBase::WindowManagerpure virtual
SkillList typedefMWBase::WindowManager
staticMessageBox(const std::string &message)=0MWBase::WindowManagerpure virtual
textureExists(const std::string &path)=0MWBase::WindowManagerpure virtual
toggleDebugWindow()=0MWBase::WindowManagerpure virtual
toggleFogOfWar()=0MWBase::WindowManagerpure virtual
toggleFullHelp()=0MWBase::WindowManagerpure virtual
toggleHud()=0MWBase::WindowManagerpure virtual
toggleVisible(MWGui::GuiWindow wnd)=0MWBase::WindowManagerpure virtual
unsetForceHide(MWGui::GuiWindow wnd)=0MWBase::WindowManagerpure virtual
unsetSelectedSpell()=0MWBase::WindowManagerpure virtual
unsetSelectedWeapon()=0MWBase::WindowManagerpure virtual
updateActivatedQuickKey()=0MWBase::WindowManagerpure virtual
updatePlayer()=0MWBase::WindowManagerpure virtual
updateSkillArea()=0MWBase::WindowManagerpure virtual
updateSpellWindow()=0MWBase::WindowManagerpure virtual
useItem(const MWWorld::Ptr &item, bool force=false)=0MWBase::WindowManagerpure virtual
wakeUpPlayer()=0MWBase::WindowManagerpure virtual
WindowManager(const WindowManager &)MWBase::WindowManagerprivate
WindowManager()MWBase::WindowManagerinline
windowResized(int x, int y)=0MWBase::WindowManagerpure virtual
write(ESM::ESMWriter &writer, Loading::Listener &progress)=0MWBase::WindowManagerpure virtual
writeFog(MWWorld::CellStore *cell)=0MWBase::WindowManagerpure virtual
~WindowManager()MWBase::WindowManagerinlinevirtual