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CS::Editor Member List

This is the complete list of members for CS::Editor, including all inherited members.

cancelCreateGame()CS::Editorprivateslot
cancelFileDialog()CS::Editorprivateslot
connectToIPCServer()CS::Editor
createAddon()CS::Editorprivateslot
createGame()CS::Editorprivateslot
createNewFile(const boost::filesystem::path &path)CS::Editorprivateslot
createNewGame(const boost::filesystem::path &file)CS::Editorprivateslot
documentAboutToBeRemoved(CSMDoc::Document *document)CS::Editorprivateslot
documentAdded(CSMDoc::Document *document)CS::Editorprivateslot
Editor(const Editor &)CS::Editorprivate
Editor(int argc, char **argv)CS::Editor
lastDocumentDeleted()CS::Editorprivateslot
loadDocument()CS::Editorprivateslot
makeIPCServer()CS::Editor
mCfgMgrCS::Editorprivate
mClientSocketCS::Editorprivate
mDocumentManagerCS::Editorprivate
mergeDocument(CSMDoc::Document *document)CS::Editorprivateslot
mFileDialogCS::Editorprivate
mFsStrictCS::Editorprivate
mIpcServerNameCS::Editorprivate
mLocalCS::Editorprivate
mLockCS::Editorprivate
mMergeCS::Editorprivate
mNewGameCS::Editorprivate
mPidCS::Editorprivate
mPidFileCS::Editorprivate
mResourcesCS::Editorprivate
mServerCS::Editorprivate
mSettingsCS::Editorprivate
mSettingsStateCS::Editorprivate
mStartupCS::Editorprivate
mViewManagerCS::Editorprivate
openFiles(const boost::filesystem::path &path)CS::Editorprivateslot
operator=(const Editor &)CS::Editorprivate
readConfig(bool quiet=false)CS::Editorprivate
run()CS::Editor
setupDataFiles(const Files::PathContainer &dataDirs)CS::Editorprivate
showSettings()CS::Editorprivateslot
showStartup()CS::Editorprivateslot
~Editor()CS::Editor