OpenMW
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#include <map>
#include <osg/ref_ptr>
#include <osg/Vec3f>
#include <components/sceneutil/workqueue.hpp>
Go to the source code of this file.
Classes | |
class | MWWorld::CellPreloader |
struct | MWWorld::CellPreloader::PreloadEntry |
Namespaces | |
Resource | |
Terrain | |
SceneUtil | |
MWRender | |
Rendering. | |
MWWorld | |
World data. | |