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OpenMW
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#include "bulletdebugdraw.hpp"#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>#include <osg/Geometry>#include <osg/Group>#include <components/debug/debuglog.hpp>#include "vismask.hpp"Namespaces | |
| anonymous_namespace{bulletdebugdraw.cpp} | |
| MWRender | |
| Rendering. | |
Functions | |
| osg::Vec3f | anonymous_namespace{bulletdebugdraw.cpp}::toOsg (const btVector3 &vec) |
1.8.6