|
OpenMW
|
#include "magiceffects.hpp"#include <cstdlib>#include <stdexcept>#include <components/esm/effectlist.hpp>#include <components/esm/magiceffects.hpp>Namespaces | |
| MWMechanics | |
| Game mechanics and NPC-AI. | |
Functions | |
| bool | MWMechanics::operator< (const EffectKey &left, const EffectKey &right) |
1.8.6