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OpenMW
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#include <map>#include <vector>#include <string>#include <components/esm/defs.hpp>#include <components/esm/activespells.hpp>#include "../mwworld/timestamp.hpp"#include "magiceffects.hpp"Go to the source code of this file.
Classes | |
| class | MWMechanics::ActiveSpells |
| Lasting spell effects. More... | |
| struct | MWMechanics::ActiveSpells::ActiveSpellParams |
Namespaces | |
| MWMechanics | |
| Game mechanics and NPC-AI. | |
1.8.6