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OpenMW
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#include "actoranimation.hpp"#include <utility>#include <osg/Node>#include <osg/Group>#include <osg/Vec4f>#include <components/esm/loadligh.hpp>#include <components/esm/loadcell.hpp>#include <components/sceneutil/lightmanager.hpp>#include <components/sceneutil/lightutil.hpp>#include <components/fallback/fallback.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/world.hpp"#include "../mwworld/ptr.hpp"#include "../mwworld/class.hpp"#include "../mwworld/cellstore.hpp"#include "../mwmechanics/actorutil.hpp"#include "vismask.hpp"Namespaces | |
| MWRender | |
| Rendering. | |
1.8.6