1 #ifndef GAME_MWWORLD_ACTIONREPAIR_H
2 #define GAME_MWWORLD_ACTIONREPAIR_H
bool mForce
Definition: actionrepair.hpp:10
Abstract base for actions.
Definition: action.hpp:11
virtual void executeImp(const Ptr &actor)
Definition: actionrepair.cpp:17
Definition: actionrepair.hpp:8
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
ActionRepair(const Ptr &item, bool force=false)
Definition: actionrepair.cpp:11