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actionequip.hpp
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1 #ifndef GAME_MWWORLD_ACTIONEQUIP_H
2 #define GAME_MWWORLD_ACTIONEQUIP_H
3 
4 #include "action.hpp"
5 
6 namespace MWWorld
7 {
8  class ActionEquip : public Action
9  {
10  bool mForce;
11 
12  virtual void executeImp (const Ptr& actor);
13 
14  public:
16  ActionEquip (const Ptr& object, bool force=false);
17  };
18 }
19 
20 #endif
Abstract base for actions.
Definition: action.hpp:11
virtual void executeImp(const Ptr &actor)
Definition: actionequip.cpp:23
ActionEquip(const Ptr &object, bool force=false)
Definition: actionequip.cpp:17
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
bool mForce
Definition: actionequip.hpp:10
Definition: actionequip.hpp:8