1 #ifndef GAME_MWWORLD_ACTIONALCHEMY_H
2 #define GAME_MWWORLD_ACTIONALCHEMY_H
ActionAlchemy(bool force=false)
Definition: actionalchemy.cpp:12
Abstract base for actions.
Definition: action.hpp:11
Definition: actionalchemy.hpp:8
bool mForce
Definition: actionalchemy.hpp:10
virtual void executeImp(const Ptr &actor)
Definition: actionalchemy.cpp:18
Pointer to a LiveCellRef.
Definition: ptr.hpp:19